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Gameplay GIF

Idle Game

After having made my own ECS engine, I decided to build a game on top of it, to ensure that it works as expected and has all the needed features. I ended up settling on making a small idle game, in which a huge endless stream of enemies approaches the player, where the player auto-attacks and can buy upgrades to get stronger over time. This game will be played in a small window which can be dragged around the screen, so you can play it on the side while doing other things on your pc.

Current progress

  • Adaptive enemy-spawn system
  • Basic weapon functionality
  • Basic upgrade functionality
  • Planned features

  • More weapons and upgrades
  • Items that can be fused together
  • Levelling
  • Technologies Used

    C++20
    Visual Studio as IDE
    Github for version control